COURSE INFORMATION
Course Title: GAME THEORY
Code Course Type Regular Semester Theory Practice Lab Credits ECTS
ECO 334 B 6 3 0 0 3 6
Academic staff member responsible for the design of the course syllabus (name, surname, academic title/scientific degree, email address and signature) NA
Lecturer (name, surname, academic title/scientific degree, email address and signature) and Office Hours: Eglantina Hysa
Second Lecturer(s) (name, surname, academic title/scientific degree, email address and signature) and Office Hours: NA
Teaching Assistant(s) and Office Hours: NA
Language: English
Compulsory/Elective: Elective
Classroom and Meeting Time:
Course Description: This course studies the competitive and collaborative behavior that results when several groups of opposite interests have to work together. During this course, students will learn how to use game theory in studying situations of a potential conflict: situations where the final result does not depends on your decision and destiny but also on the actions of others. Applications are drawn from economics, business, and political science. There will be no "cutback" answers to these problems (unlike the majority of a person's decisions). Our analysis can only suggest issues that are important and provide guidance for appropriate behavior in certain situations. On the one hand, competitive analysis is delicate, vague, and often counter-intuitive; but on the other hand, it's interesting, challenging, and a good deal. This course will help students expand their exposure and improve understanding of competitive situations.
Course Objectives: To understand the importance of competitive and cooperative factors in some decision-making problems. Learn how to analyze these problems from a quantitative point of view.
COURSE OUTLINE
Week Topics
1 Presentation of the Games and Their Theories
2 Random games
3 Nash equilibrium
4 Mixed strategy
5 Games with n-individuals in normal forms.
6 Non-cooperative game theory
7 Non-cooperative game theory
8 Midterm Exam
9 Credibility and Subgame Perfect Equilibrium
10 Repeated Game
11 Signaling Games and Sequential Equilibrium
12 Games between a Principal and an Agent
13 Auction Sales
14 Auction Sales
Prerequisite(s):
Textbook: Martin J. Osborne, An Introduction to Game Theory, Oxford University Press, New Delhi, 2004.
Other References: Bierman and Fernandez, Game Theory with Economic Applications, Second Edition, Addison Wesley (1998). Gibbons, Game Theory for Applied Economists, Princeton University Press (1992).
Laboratory Work:
Computer Usage:
Others: No
COURSE LEARNING OUTCOMES
1 Students will know how to solve strategic games between two and more agents in a non-collaborative scenario.
2 Students will learn to analyze and solve simultaneous and one-on-one motion games, and will get acquainted with different concepts like Minimax, Nash equilibrium, dominant strategy equilibrium, etc.
3 Their knowledge will then be expanded to mixed strategy strategies, and repetitive games. Game theory applications in elections, agreement, and collective action will be learned by students in order to recognize and understand the theory of the game in the world around them.
4 It is expected that students apply the concepts and ideas that make up these different types of game and their solutions, and apply them to their problems.
COURSE CONTRIBUTION TO... PROGRAM COMPETENCIES
(Blank : no contribution, 1: least contribution ... 5: highest contribution)
No Program Competencies Cont.
Bachelor in Economics (3 years) Program
1 The students are gained the ability to look at the problems of daily life from a broader perspective. They gain the needed skills not only to understand economic problems in economics but also to construct a model and defend in meaningful way. 5
2 They have knowledge about the microeconomics. 4
3 They have knowledge about the macroeconomics. 4
4 They have knowledge about the international economics and finance. 5
5 They have ability to use mathematical and statistical methods in economics. 4
6 They know how to use computer programs in both daily office usage and statistical data evaluations in public and private sector. 4
7 They have necessary economics skills that needed in private and public sector. 4
8 They are intended to be specialist in one of departmental fields that they choose from the list of general economics, growth and development, labor economics and labor market, environmental economics, agricultural economics, health economics, education economics and human development, political economics, international economics, monetary economics, finance economics, public finance, international financial markets and institutions, banking and central banking, international trade and banking, monetary economics and banking, 5
9 They have ability to utilize fundamental economic theories and tools to solve economic problems in economics. 5
10 They are aware of the fact that economics is a social science and they respect the social perspectives and social values of the society’s ethics. 5
COURSE EVALUATION METHOD
Method Quantity Percentage
Midterm Exam(s)
1
30
Project
1
40
Final Exam
1
20
Attendance
10
Total Percent: 100%
ECTS (ALLOCATED BASED ON STUDENT WORKLOAD)
Activities Quantity Duration(Hours) Total Workload(Hours)
Course Duration (Including the exam week: 16x Total course hours) 16 3 48
Hours for off-the-classroom study (Pre-study, practice) 16 2 32
Mid-terms 1 20 20
Assignments 7 3 21
Final examination 1 29 29
Other 0
Total Work Load:
150
Total Work Load/25(h):
6
ECTS Credit of the Course:
6