COURSE INFORMATION
Course Title: ARCHITECTURE AND FILM
Code Course Type Regular Semester Theory Practice Lab Credits ECTS
ARCH 417 A 100 3 0 0 3 6
Academic staff member responsible for the design of the course syllabus (name, surname, academic title/scientific degree, email address and signature) NA
Lecturer (name, surname, academic title/scientific degree, email address and signature) and Office Hours: Artan Hysa
Second Lecturer(s) (name, surname, academic title/scientific degree, email address and signature) and Office Hours: NA
Teaching Assistant(s) and Office Hours: NA
Language: English
Compulsory/Elective: Compulsory
Classroom and Meeting Time: TBD
Course Description: The course is aimed to explore the interrelationship between Architecture and diverse kinds of film making. The importance of scenography in a movie making and architecture as a discipline of scenography making are highlighted. Finally, the architectural space is reconsidered as a scene making, considering its impact on the user perception. The course combines theoretical review of current literature and critical movie watching followed by group discussions.
Course Objectives: The main objective of this course is to understand the interrelation between architectural spatial organisation/ design and the angle of view. The later is accepted as the genesis of film making and industry.
COURSE OUTLINE
Week Topics
1 Introduction to the course Architecture and Film
2 Architecture as Film-making
3 Film as Architectural Space
4 Scenography
5 Film and Urban Space
6 Science fiction and Futuristic City
7 Animation Movies and Virtual Reality Space
8 Mid-term
9 Case studies I: METROPOLIS / Presentations - Discussions
10 Case studies II: MATRIX / Presentations - Discussions
11 Case studies III: PLAY TIME / Presentations - Discussions
12 Case studies IV: Blade Runner / Presentations - Discussions
13 Case studies V : SKYSCRAPER / Presentations - Discussions
14 General Discussions and Evaluation
Prerequisite(s): na
Textbook: 1- Thomas, M. (1997). Cinema & architecture. F. Penz (Ed.). BFI publ.. 2- Neumann, D. (1999). Before and after Metropolis: Film and architecture in search of the modern city. Film architecture: Set designs from Metropolis to Blade Runner. Munich/London/New York: Prestel. 3- Pallasmaa, J. (2007). The architecture of image. Rakennustieto. 4-Bruno, G. (2002). Atlas of emotion: Journeys in art, architecture, and film. Verso.
Other References:
Laboratory Work: no
Computer Usage: yes
Others: No
COURSE LEARNING OUTCOMES
1 Understanding the relation between Film and Architecture
2 Becoming familiar with scenography as an architectural space maker
COURSE CONTRIBUTION TO... PROGRAM COMPETENCIES
(Blank : no contribution, 1: least contribution ... 5: highest contribution)
No Program Competencies Cont.
Master of Science in Architecture Program
1 Speaking and Writing Skills Ability to read, write, listen, and speak effectively 5
2 Critical Thinking Skills Ability to raise clear and precise questions, use abstract ideas to interpret information, consider diverse points of view, reach well-reasoned conclusions, and test them against relevant criteria and standards 4
3 Graphics Skills Ability to use appropriate representational media, including freehand drawing and computer technology, to convey essential formal elements at each stage of the programming and design process 4
4 Research Skills Ability to gather, assess, record, and apply relevant information in architectural course work 3
5 Formal Ordering Systems Understanding of the fundamentals of visual perception and the principles and systems of order that inform two- and three-dimensional design, architectural composition, and urban design 1
6 Fundamental Design Skills Ability to use basic architectural principles in the design of buildings, interior spaces, and sites 1
7 Collaborative Skills Ability to recognize the varied talent found in interdisciplinary design project teams in professional practice and work in collaboration with other students as members of a design team 3
8 International Traditions Understanding of the International architectural canons and traditions in architecture, landscape and urban design, as well as the climatic, technological, culture-economic, and other cultural factors that have shaped and sustained them 5
9 National and Regional Traditions Understanding of national traditions and the local regional heritage in architecture, landscape design and urban design, including the vernacular tradition 3
10 Use of Precedents Ability to incorporate relevant precedents into architecture and urban design projects 4
11 Conservation and Restoration of Historical Districts Knowledge on historical districts and the gain of conservation consciousness documentation of historical buildings and the understanding the techniques which are needed to prepare restoration projects. 1
12 Human Behavior Understanding of the theories and methods of inquiry that seek to clarify the relationship between human behavior and the physical environment 4
13 Human Diversity Understanding of the diverse needs, values, behavioral norms, physical ability, and social and spatial patterns that characterize different cultures and individuals and the implication of this diversity for the societal roles and responsibilities of architects 4
COURSE EVALUATION METHOD
Method Quantity Percentage
Midterm Exam(s)
1
30
Presentation
1
20
Final Exam
1
50
Total Percent: 100%
ECTS (ALLOCATED BASED ON STUDENT WORKLOAD)
Activities Quantity Duration(Hours) Total Workload(Hours)
Course Duration (Including the exam week: 16x Total course hours) 16 3 48
Hours for off-the-classroom study (Pre-study, practice) 16 3 48
Mid-terms 1 18 18
Assignments 1 10 10
Final examination 1 26 26
Other 0
Total Work Load:
150
Total Work Load/25(h):
6
ECTS Credit of the Course:
6